Techno-Wizardry

Description
No one is quite sure how you do it, but just like in the movies, you can make things work in ways that they just shouldn't. You can cross wires to open doors, hack things that don't make any sense to hack, and generally influence the digital, electrical and mechanical realms at your whim.

Effects
When you use Techno-Wizardry, you spend an amount of Willpower equal to the number of dice you roll. You can substitute your Hacking, Engineering, Trade (Programming), and Academics (Information Technology) Skills for one another any time you use them to make a roll, except when crafting. For example, you could use your Academics (Information Technology) Skill to hack a digitally locked door, or use your Hacking skill to repair a vehicle's hull.